KEVIN J MONTOYA

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3D Sculptures

My experience with 3D comes solely from personal projects that focus on recreating and redesigning characters from games, anime, and other fictional media. Through this work, I’ve developed a strong foundation in shape, form, and capturing likeness—starting each sculpt from a simple sphere in ZBrush. These projects have also helped me refine my skills in complementary tools like Blender for rendering and Photoshop for final compositions, often resulting in polished, poster-style presentations.

Graphic Design

Client Projects

Web Work